Control museum-grade art and music visuals from your phone. No mirroring. No lag. Just pure rendering.
ScreenMe is different from AirPlay or Chromecast. Your phone doesn't stream the video; it tells the screen what to render.
Phone runs the Remote App. Browse galleries and modes.
Commands sent instantly over local Wi-Fi. No internet needed.
TV renders content natively at 60fps with zero lag.
ScreenMe is a two-app system: the Display renders, the Remote directs. Fast, local-first, and made for big screens.
Pick modes, send images, start visuals, and request fullscreen. The phone never mirrors—only commands.
Collage/Mosaic, Focus view, and curated collections. Built to feel like a premium gallery on your TV.
Works on your home Wi‑Fi even if the internet is down. Perfect for TVs, tablets, and wall displays.
Waveform, Spectrogram, Bars, and Generative presets (LAN-safe). Triggered from the Remote.
Remote can request fullscreen, but browsers require one local tap on the Display. So we show a big “Tap to go fullscreen” overlay.
ScreenMe is web-first right now. Open Display on a screen, then control it from Remote.
Installer coming soon
Coming SoonInstaller coming soon
Coming SoonPackaging coming soon
Coming SoonOpen Display in your TV browser
Open DisplayNative app planned
Coming SoonTip: open Display on a TV / monitor, then pair from Remote on your phone.
Quick answers for v1.1. No fluff.
No. ScreenMe is command-based. Your phone sends intents; the Display renders natively.
Yes—if your devices are on the same Wi‑Fi/router LAN, it works even when the internet is down.
Browsers require one local tap. Remote requests fullscreen; Display shows a “Tap to go fullscreen” overlay.
Any modern browser. TVs work via built‑in browser; Android TV works via browser/PWA today.